Milestone 2: rival nations. The sea is hidden in fog. Find islands, found colonies, and raise your people from Pioneers all the way to Aristocrats ā before the other seafaring powers do.
New buildings unlock at population milestones (shown on each locked item). Drag to pan, scroll or pinch to zoom, R rotates, Space pauses. Autosaves every minute.
Standing runs from ā100 to +100 and drifts back toward neutral. Gifts raise it; settling next to a rival's colony lowers it. A trade treaty needs +30, an alliance +75. Aggressive nations declare war below ā40 (fleets and armies arrive in a later milestone).
Aristocrats stroll your squares and every goal is complete. Keep building as long as you like.